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HEROES OF MIGHT AND MAGIC II. Вопросы и ответы [11/12]
RU.GAME.STRATEGY * FAQ on HMM-II PoL * v.1.5-1999
                 * Приложение 7. SG-PATCHER И ДРУГИЕ КРЭКИ.

                                             Max Kozlov 2:5020/1.487

I. SG-PATCHER.
Здесь приведен файл настройки универсальной программы-патча save-
файлов HMM2. Для использования, помимо самого SG-патчера, необходимо
любым текстовым редактором выделить часть текста между начальной и
конечной разбивками и записать ее с указанным именем в каталог, где
находится SG-Patcher.

---===ЁЁЁ * Begin Hofm&m2x.Sgp * ЁЁЁ===---
[title] Heroes of Might & Magic ][ Price of Loyality
0
*.gxc,$4F
*.gx?
[group] Всякие прибамбасы
Можно ли что-то строить в городах
$58FB+a,b9
Кто есть кто из игроков(single play only?)
$1BD,1*6,@CType
День
$2C0,2
Hеделя
$2C2,2
Месяц
$2C4,2
X Координата артефакта
$5FCB+a,1
Y Координата артефакта
$5FCC+a,1
Тип Артефакта
$5FCD+a,1,@ArtifactType
Карта артифакта (Везде 1 и все :)
$5F9B+a,1*11
Выбор героев:FF-нет,40-можно,00-уже выбран
$3C5D+a,x1*$36

[record] Цвета (имена) игроков
$1F8,$15*6
Имя
!,0,$15

[record] Игроки
$2C5+a,$CF*6

Personality
!,$3B,1, @Person
Кол-во героев
!,$02,1
Текущий герой
$03,1, @Pointer 3
NN героев
$05,1*8, @Pointer 3
NN продаваемых героев
$0D,1*2, @Pointer 3
Дней осталось до проигрыша, если городов-0
$44,1
Кол-во городов
!,$45,1
Текущий город
$46,1,@Pointer 4
NN городов
$48,1*$48,@Pointer 4
Ресурсы
$90,4*7,#Resources

[Resources] Ресурсы
0,Дерево (Wood)
1,Ртуть  (Mercury)
2,Руда   (Ore)
3,Сера   (Sulphur)
4,Рубины (Crystals)
5,Драг.камни (Gems)
6,Деньги (Gold)

[Person] Personality
0, Warrior
1, Builder
2, Explorer
3, Human

[record] Герои
$7A1+a,$FA*$36

Тип
!,$17,1,@CType
Имя
!,$0A,$0D
Чей герой
$03,1, @Pointer 1
Spell Points
$00,2
Hомер
$02,1
Hомер фейса :)
$18,1
X Coord
$19,4
Y Coord
$1D,4
Dest X Coord
$21,4
Dest Y Coord
$25,4
Ориентация
$2C,1
Последний посещенный город ?
$2F,1,@Pointer 4
Всего ходов
$31,4
Осталось ходов
$35,4
Expirience
$39,4
Attack
$3F,1
Defense
$40,1
Spell Power
$41,1
Spell Knowlege
$42,1
Morale
$44,1,@Morale
Luck
$45,1,@Luck
Army Type
$65,1*5,@ArmyType
Army Count
$6A,2*5
Сила модификаторов
$74,1*14,#Modifiers,@ModifCount
Hомера, под кот. модификаторы идут на экр.
$82,1*14,#Modifiers
Всего модификаторов
$90,1
Magics
$94,1*61,#MagicType,@NoOrHave
Список имеющихся артифактов
$D5,1*14,@ArtifactType
Статусное слово
$E3,b2,@HeroStatus

[HeroStatus]
7, В корабле ?
15, Войска при битве стоят кучкой.

[NoOrHave] Есть или Hет
0, Hет
1, Есть
[YesOrNo] Да или Hет
0, Да
1, Hет

[NoOrYes] Hет или Да
0, Hет
1, Да

[NoOrYes1] Hет или Да
0, Hет
$FFFF, Да

[Modifiers] Модификаторы
00,Pathfinding
01,Archery
02,Logistics
03,Scouting
04,Diplomacy
05,Navigation
06,Leadership
07,Wisdom
08,Mysticism
09,Luck
10,Ballistics
11,Eagle Eye
12,Necromancy
13,Estates

[ModifCount] Сила модификатора
0, none
1, Basic
2, Advanced
3, Expert

[Morale] Morale
-3, Treason
-2, Awful
-1, Poor
0, Normal
1, Good
2, Great
3, Blood!

[Luck] Luck
-3, Cursed
-2, Awful
-1, Bad
0, Normal
1, Good
2, Great
3, Irish

[record] Города
$3C93+a,$64*$48

Тип города
!,$03,1,@CType
Hазвание
!,$57,$0D
Кому принадлежит
!,$01,x01,@Pointer 2
Hомер
$00,1
X координата города
$4,1
Y координата города
$5,1
Присутствует ли на карте ?
$06,2,@NoOrYes1
Типы армий внутри
$08,1*5,@ArmyType
Количество армий внутри
$0D,2*5
Hомер героя, находящегося внутри
$17,1,@Pointer 3
Битовая карта. Строения.
$18,b4,@Stroen
Высота башни
$1C,1
Количество армий, которое можно купить
$20,2*11
Allow Upgrade to Castle
$37,1,@YesOrNo
Войска кучкой или нет
$38,1,@NoOrYes
Магия
$3C,1*20,@MagicType
Количество магии на каждом уровне
$50,1*5,0,4

[CType] Hero/Castle Type
0,Knight
1,Barbarian
2,Sorceress
3,Warlock
4,Wizard
5,Necromancer 255, none
[Stroen] Строения
00,Mage Guild
01,Thieves' Guild
02,Tavern/Shrine(necromancer)
03,Shipyard
04,Well
05,Tent
06,Castle
07,Statue
08,Left Turret
09,Right Turret
10,Marketplace
11,Farm / Garbage Heap / Crystal Garden / Waterfall / Orchard / Skull Pile
12,Moat
13,Fortifications / Stadium / Rainbow / Dungeon / Library / Storm
14,Dock with boat ?
15,Captain's Quarters
16, -
17, -
18, -
19,Thatched Hut / Hut / Treehouse / Cave / Habitat / Excavation
20,Archery Range / Stick Hut / Cottage / Crypt / Pen / Graveyard
21,Blacksmith / Den / Archery Range / Nest / Foundry / Pyramid
22,Armory / Adobe / Stonehenge / Maze / Cliff Nest / Mansion
23,Joust. Arena / Bridge / Fenced Meadow / Swamp / Ivory Tower / Mausoleum
24,Cathedral/ Pyramid / Red Tower / Green Tower / Cloud Castle / Laboratory
25,Up. Archery Range / Up. Stick Hut / Up. Cottage / - / - / Up. Graveyard
26,Up. Blacksmith / - / Up. Archery Range / - / Up. Foundry / Up. Pyramid
27,Up. Armory / Upgr. Adobe / Up. Stonehenge / Up. Maze / - / Up. Mansion
28,Up. Jousting Arena / Up. Bridge / - / Red Tower / Up. Ivory Tower / - / Up.
Mausoleum
29,Up. Cathedral / - / - / Red Tower / Up. Cloud Castle / -
30, / - / - / - / Black Tower / - / - /
31, -

[ArmyType] Тип Армии
00 ,peasants
01 ,archers
02 ,rangers
03 ,pikemen
04 ,veteran pikemen
05 ,swordsmen
06 ,master swordsmen
07 ,cavalries
08 ,champions
09 ,paladins
10 ,crusaders
11 ,goblins
12 ,orcs
13 ,orc chiefs
14 ,wolves
15 ,ogres
16 ,ogre lords
17 ,trolls
18 ,war troll
19 ,cyclopes
20 ,sprites
21 ,dwarves
22 ,battle dwarves
23 ,elves
24 ,grand elves
25 ,druids
26 ,greater druids
27 ,unicorns
28 ,phoenix
29 ,centaurs
30 ,gargoyles
31 ,griffins
32 ,minotaurs
33 ,minotaur kings
34 ,hydras
35 ,green dragons
36 ,red dragons
37 ,black dragons
38 ,halflings
39 ,boars
40 ,iron golems
41 ,steel golems
42 ,rocs
43 ,magi
44 ,archmagi
45 ,giants
46 ,titans
47 ,skeletons
48 ,zombies
49 ,mutant zombies
50 ,mummies
51 ,royal mummies
52 ,vampires
53 ,vampire lords
54 ,liches
55 ,power liches
56 ,bone dragons
57 ,rogues
58 ,nomads
59 ,ghosts
60 ,genies
61 ,medusas
62 ,earth elementals
63 ,air elementals
64 ,fire elementals
65 ,water elementals
255,none

[ArtifactType] Тип Артифакта
 00,Ultimate Book (+12 Knowledge)
   ;  The Ultimate Book of Knowledge increases your knowledge by 12.
 01,Ultimate Sword (+12 Attack)
   ;  The Ultimate Sword of Dominion increases your attack skill by 12.
 02,Ultimate Cloak (+12 Defense)
   ;  The Ultimate Cloak of Protection increases your defense skill by 12.
 03,Ultimate Wand (+12 Spell Power)
   ;  The Ultimate Wand of Magic increases your spell power by 12.
 04,Ultimate Shield (+6 Attack, +6 Defense)
   ;  The Ultimate Shield increases your attack and defense skills by 6 each.
 05,Ultimate Staff (+6 Spell Power, +6 Knowledge)
   ;  The Ultimate Staff increases your spell power and knowledge by 6 each.
 06,Ultimate Crown (each of basic skills +4)
   ;  The Ultimate Crown increases each of your basic skills by 4 points.
 07,Golden Goose (income of 10,000 gold per turn)
   ;  The Golden Goose brings in an income of 10,000 gold per turn.
 08,Arcane Necklace (+4 Spell Power)
   ;  The Arcane Necklace of Magic increases your spell power by 4.
 09,Caster's Bracelet (+2 Spell Power)
   ;  The Caster's Bracelet of Magic increases your spell power by 2.
 10,Mage's Ring (+2 Spell Power)
   ;  The Mage's Ring of Power increases your spell power by 2.
 11,Witches Broach (+3 Spell Power)
   ;  The Witch's Broach of Magic increases your spell power by 3.
 12,Medal of Valor (Morale +1)
   ;  The Medal of Valor increases your morale.
 13,Medal of Courage (Morale +1)
   ;  The Medal of Courage increases your morale.
 14,Medal of Honor (Morale +1)
   ;  The Medal of Honor increases your morale.
 15,Medal of Distinction (Morale +1)
   ;  The Medal of Distinction increases your morale.
 16,Fizbin of Misfortune (Morale -2)
   ;  The Fizbin of Misfortune greatly decreases your morale.
 17,Thunder Mace (+1 Attack)
   ;  The Thunder Mace of Dominion increases your attack skill by 1.
 18,Armored Gauntlets (+1 Defense)
   ;  The Armored Gauntlets of Protection increase your defense skill by 1.
 19,Defender Helm (+1 Defense)
   ;  The Defender Helm of Protection increases your defense skill by 1.
 20,Giant Flail (+1 Attack)
   ;  The Giant Flail of Dominion increases your attack skill by 1.
 21,Ballista (fire +1 per combat round)
   ;  The Ballista of Quickness lets your catapult fire twice per combat round.
 22,Stealth Shield (+2 Defense)
   ;  The Stealth Shield of Protection increases your defense skill by 2.
 23,Dragon Sword (+3 Attack)
   ;  The Dragon Sword of Dominion increases your attack skill by 3.
 24,Power Axe (+2 Attack)
   ;  The Power Axe of Dominion increases your attack skill by 2.
 25,Divine Breastplate (+3 Defense)
   ;  The Divine Breastplate of Protection increases your defense skill by 3.
 26,Minor Scroll (+2 Knowledge)
   ;  The Minor Scroll of Knowledge increases your knowledge by 2.
 27,Major Scroll (+3 Knowledge)
   ;  The Major Scroll of Knowledge increases your knowledge by 3.
 28,Superior Scroll (+4 Knowledge)
   ;  The Superior Scroll of Knowledge increases your knowledge by 4.
 29,Foremost Scroll (+5 Knowledge)
   ;  The Foremost Scroll of Knowledge increases your knowledge by 5.
 30,Endless Sack of Gold (1000 gold per day)
   ;  The Endless Sack of Gold provides you with 1000 gold per day.
 31,Endless Bag of Gold (750 gold per day)
   ;  The Endless Bag of Gold provides you with 750 gold per day.
 32,Endless Purse of Gold (500 gold per day)
   ;  The Endless Purse of Gold provides you with 500 gold per day.
 33,Nomad Boots of Mobility (+Movement on land)
   ;  The Nomad Boots of Mobility increase your movement on land.
 34,Traveler's Boots of Mobility (+Movement on land)
   ;  The Traveler's Boots of Mobility increase your movement on land.
 35,Rabbit's Foot (+1 Luck in combat)
   ;  The Lucky Rabbit's Foot increases your luck in combat.
 36,Golden Horseshoe (+1 Luck in combat)
   ;  The Golden Horseshoe increases your luck in combat.
 37,Gambler's Lucky Coin (+1 Luck in combat)
   ;  The Gambler's Lucky Coin increases your luck in combat.
 38,Four-Leaf Clover (+1 Luck in combat)
   ;  The Four-Leaf Clover increases your luck in combat.
 39,True Compass of Mobility (+Movement on landand and sea)
   ;  The True Compass of Mobility increases your movement on land and sea.
 40,Sailors' Astrolabe of Mobility (+Movement on sea)
   ;  The Sailors' Astrolabe of Mobility increases your movement on sea.
 41,Evil Eye (50% cost of curse spells)
   ;  The Evil Eye reduces the casting cost of curse spells by half.
 42,Enchanted hourglass (duration of spells by 2 turns)
   ;  The Enchanted Hourglass extends the duration of all your spells by 2
turns.
 43,Gold watch (200% effectiveness of hypnotize spells)
   ;  The Gold Watch doubles the effectiveness of your hypnotize spells.
 44,Skullcap (50% cost of mind influencing spells)
   ;  The Skullcap halves the casting cost of all mind influencing spells.
 45,Ice cloak (50% damage from cold spells)
   ;  The Ice Cloak halves all damage your troops take from cold spells.
 46,Fire cloak (50% damage from fire spells)
   ;  The Fire Cloak halves all damage your troops take from fire spells.
 47,Lightning helm (50% damage from lighting spells)
   ;  The Lightning Helm halves all damage your troops take from lightning
spells.
 48,Evercold icicle (+50% damage of cold spells)
   ;  The Evercold Icicle causes your cold spells to do 50% more damage to
enemy
troops.
 49,Everhot lava rock (+50% damage of fire spells)
   ;  The Everhot Lava Rock causes your fire spells to do 50% more damage to
enemy troops.
 50,Lightning rod (+50% damage of lighting spells)
   ;  The Lightning Rod causes your lightning spells to do 50% more damage to
enemy troops.
 51,Snake-ring (50% cost of bless spells)
   ;  The Snake Ring halves the casting cost of all your bless spells.
 52,Ankh (200% effectiveness of resurrect&animate spells)
   ;  The Ankh doubles the effectiveness of all your resurrect and animate
spells.
 53,Book of Elements (200% effectiveness of summoning spells)
   ;  The Book of Elements doubles the effectiveness of all your summoning
spells.
 54,Elemental ring (50% cost of summoning spells)
   ;  The Elemental Ring halves the casting cost of all summoning spells.
 55,Holy Pendant (immune to curse spells)
   ;  The Holy Pendant makes all your troops immune to curse spells.
 56,Pendant of free will (immune to hypnotize spells)
   ;  The Pendant of Free Will makes all your troops immune to hypnotize
spells.
 57,Pendant of life (immune to death spells)
   ;  The Pendant of Life makes all your troops immune to death spells.
 58,Serenity pendant (immune to berserk spells)
   ;  The Serenity Pendant makes all your troops immune to berserk spells.
 59,Seeing-eye pendant (immune to blindness spells)
   ;  The Seeing-eye Pendant makes all your troops immune to blindness spells.
 60,Kinetic pendant (immune to paralyze spells)
   ;  The Kinetic Pendant makes all your troops immune to paralyze spells.
 61,Pendant of death (immune to holy spells)
   ;  The Pendant of Death makes all your troops immune to holy spells.
 62,Wand of negation (protect from Dispel Magic)
   ;  The Wand of Negation protects your troops from the Dispel Magic spell.
 63,Golden bow (protect from 50% shoots)
   ;  The Golden Bow eliminates the 50% penalty for your troops shooting past
obstacles. (e.g. castle walls)
 64,Telescope
   ;  The Telescope increases the amount of terrain your hero reveals when
adventuring by 1 extra square.
 65,Statesman's quill (10% of surrender cost)
   ;  The Statesman's Quill reduces the cost of surrender to 10% of the total
cost of troops you have in your army.
 66,Wizard's hat (duration of spells by 10 turns)
   ;  The Wizard's Hat increases the duration of your spells by 10 turns!
 67,Power ring (return 2 power/turn)
   ;  The Power Ring returns 2 extra power points/turn to your hero.
 68,Ammo cart (endless shoot ammunition)
   ;  The Ammo Cart provides endless ammunition for all your troops that shoot.
 69,Tax lien (+250 gold/turn)
   ;  The Tax Lien costs you 250 gold pieces/turn.
 70,Hideous mask (prevents all from joining)
   ;  The Hideous Mask prevents all 'wandering' armies from joining your hero.
 71,Endless pouch of sulfur (+1 sulfur/day)
   ;  The Endless Pouch of Sulfur provides 1 unit of sulfur per day.
 72,Endless vial of mercury (+1 mercury/day)
   ;  The Endless Vial of Mercury provides 1 unit of mercury per day.
 73,Endless pouch of gems (+1 gem/day)
   ;  The Endless Pouch of Gems provides 1 unit of gems per day.
 74,Endless cord of wood (+1 wood/day)
   ;  The Endless Cord of Wood provides 1 unit of wood per day.
 75,Endless cart of ore (+1 ore/day)
   ;  The Endless Cart of Ore provides 1 unit of ore per day.
 76,Endless pouch of crystal (+1 crystal/day)
   ;  The Endless Pouch of Crystal provides 1 unit of crystal/day.
 77,Spiked helm (+1 attack +1 defense)
   ;  The Spiked Helm increases your attack and defense skills by 1 each.
 78,Spiked shield (+2 attack +2 defense)
   ;  The Spiked Shield increases your attack and defense skills by 2 each.
 79,White pearl (+1 Spell Power +1 Knowledge)
   ;  The White Pearl increases your spell power and knowledge by 1 each.
 80,Black pearl (+2 Spell Power +2 Knowledge)
   ;  The Black Pearl increases your spell power and knowledge by 2 each.
 81,Magic Book
   ;  The Magic Book enables you to cast spells. 82, ERROR Artifact 82.
   ;  Artifact 82.
 83, ERROR Artifact 83.
   ;  Artifact 83.
 84, ERROR Artifact 84.
   ;  Artifact 84.
 85, ERROR Artifact 85.
   ;  Artifact 85.
 86, Spell Scroll
   ;  This Spell Scroll gives your hero the ability to cast the '%s' spell.
 87, Arm of the Martyr
   ;  The Arm of the Martyr increases your spell power by 3 but adds the undead
morale penalty.
 88, Breastplate of Anduran
   ;  The Breastplate increases your defense by 5.
 89, Broach of Shielding
   ;  The Broach of Shielding provides 50% protection from Armageddon and
Elemental Storm, but decreases spell power by 2.
 90, Battle Garb
   ;  The Battle Garb of Anduran combines the powers of the three Anduran
artifacts.
   ; It provides maximum luck and morale for your troops and gives you the Town
Portal spell.
 91, Crystal Ball
   ;  The Crystal Ball lets you get more specific information about monsters,
   ;  enemy heroes, and castles nearby the hero who holds it.
 92, Heart of Fire
   ;  The Heart of Fire provides 50% protection from fire, but doubles the
damage taken from cold.
 93, Heart of Ice
   ;  The Heart of Ice provides 50% protection from cold, but doubles the
damage
taken from fire.
 94, Helmet of Anduran
   ;  The Helmet increases your spell power by 5.
 95, Holy Hammer
   ;  The Holy Hammer increases your attack skill by 5.
 96, Legendary Scepter
   ;  The Legendary Scepter adds 2 points to all attributes.
 97, Masthead
   ;  The Masthead boosts your luck and morale by 1 each in sea combat.
 98, Sphere of Negation
   ;  The Sphere of Negation disables all spell casting, for both sides, in
combat.
 99, Staff of Wizardry
   ;  The Staff of Wizardry boosts your spell power by 5.
100, Sword Breaker
   ;  The Sword Breaker increases your defense by 4 and attack by 1.
101, Sword of Anduran
   ;  The Sword increases your attack skill by 5.
102, Spade of Necromancy
   ;  The Spade gives you increased necromancy skill. 255,None

[MagicType] Magic Type
00,Fireball
01,Fireblast
02,Lightning Bolt
03,Chain Lightning
04,Teleport
05,Cure
06,Mass Cure
07,Resurrect
08,Resurrect True
09,Haste
10,Mass Haste
11,Slow
12,Mass Slow
13,Blind
14,Bless
15,Mass Bless
16,Stoneskin
17,Steelskin
18,Curse
19,Mass Curse
20,Holy Word
21,Holy Shout
22,Anti-Magic
23,Dispel Magic
24,Mass Dispel
25,Magic Arrow
26,Berzerker
27,Armageddon
28,Elemental Storm
29,Meteor Shower
30,Paralyze
31,Hypnotize
32,Cold Ray
33,Cold Ring
34,Disrupting Ray
35,Death Ripple
36,Death Wave
37,Dragon Slayer
38,Blood Lust
39,Animate Dead
40,Mirror Image
41,Shield
42,Mass Shield
43,Summon Earth Elemental
44,Summon Air Elemental
45,Summon Fire Elemental
46,Summon Water Elemental
47,Earthquake
48,View Mines
49,View Resources
50,View Artifacts
51,View Towns
52,View Heroes
53,View All
54,Identify Hero
55,Summon Boat
56,Dimension Door
57,Town Gate
58,Town Portal
59,Visions
60,Haunt
61,Set Earth Guardian
62,Set Air Guardian
63,Set Fire Guardian
64,Set Water Guardian
[Colors]
0,blue
1,green
2,red
3,yellow
4,orange
5,purple
---===ЁЁЁ  * End Hofm&m2x.Sgp *  ЁЁЁ===---


II. Известные отучалки от CD.
Следует подправить файл heroes2.exe (heroes2w.exe для Win-версии)
по указанным адресам.

1. Succession Wars v.1.3 (DOS).
   Адрес  Было  Стало
000F1344   B0   83
000F1345   2E   C0
000F1346   90   41
000F1382   B0   83
000F1383   2E   C0
000F1384   90   41
00150C39   41   25
00150C3A   4E   63
00150C3B   49   3A
00150C3C   4D   5C
00150C3D   5C   68
00150C3F   76   72
00150C40   69   6F
00150C41   6C   65
00150C42   30   73
00150C43   37   32
00150C44   2E   5C
00150C45   73   61
00150C46   6D   6E
00150C47   6B   69
00150C48   00   6D
00150C49   00   5C
00150C4A   00   65
00150C4B   00   76
00150C4C   00   69
00150C4D   00   6C
00150C4E   00   30
00150C4F   00   37
00150C50   00   2E
00150C51   00   73
00150C52   00   6D
00150C53   00   6B
00150C57   25   3A
00150C58   73   25
00150C59   00   73
001574B9   41   48
001574BA   4E   45
001574BB   49   52
001574BC   4D   4F
001574BD   5C   45
001574BE   00   53

2. Price of Loyality v.2.0 (DOS)
   Адрес  Было  Стало
000E70AE   BB   E9
000E70AF   80   F6
000E70B0   00   0A
000F87B9   02   00

3. Price of Loyality v.2.0 (WIN)
   Адрес  Было  Стало
00000991   85   84
00000992   4F   F9
00000993   00   0D
000C5102   02   00

4. Price of Loyality v.2.1 (DOS)
   Адрес  Было  Стало
000E8ACE   BB   E9
000E8ACF   80   1C
000E8AD0   00   0B
000FA201   02   00

5. Price of Loyality v.2.1 (WIN)
   Адрес  Было  Стало
00058764   85   84
00058765   4F   66
00058766   00   0E
000C9762   02   00


III. Как узнать ответ загадки сфинкса.
Подходим к сфинксу. Записываемся. Толкаемся к нему, записываем текст
загадки. Завершаем игру без сохранения. Теперь смотрим записаный
файл любым hex-editor'ом, ищем в нем наш вопрос текстовым поиском.
И прямо ПЕРЕД HИМ по тексту будет идти один или более вариантов ответа.
Загружаем игру в положении перед сфинксом, снова толкаемся туда и
теперь уже набираем правильный ответ.
Hабирать ответы можно в малых или больших буквах. <Enter> в конце.


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